

If you go out of your way to destroy the bullet-spawning entities while the boss is moving, the fight will take forever - otherwise, you have to tank hits. Getting close enough to deal damage while dodging hits is a damn impossibility due to the sheer amount of bullets coming at you from every angle, combined with the short amount of time you have to damage the boss. There are a few things that keep this game down in my opinion.įirstly, Death Lotus is a pain in the ♥♥♥♥ to fight at higher levels without tanking hit after hit, especially if you've picked Ace.

Steam bundle including the game/OST/both character DLCs.Hawk/Draco revenants (with less than perfect art).New items once in awhile? (Big maybe here.).Janky, completely unpolished "vs" play (seriously - if we do this, we won't polish it at all - is that still appealing? We'll also make zero effort to stop cheaters online - wayyy more time than it's worth!).Direct-IP connection play (seems like it'd make the game's multiplayer accessible to pirates.Level piece variety & community level piece work - think this is probably a big one!.Reset the OPR list every 8-10 or so levels in Endless.Instant bee reappearances/invisible bee hitboxes.I hope you'll join us for the next chapter of Batterystaple's journey when we're ready to open those gates.ĮDIT: Thanks for the feedback so far - keep it coming! If something's missing from the list below, I haven't sorted out what bucket it belongs in just yet. Thanks for your input - this community is the reason 20XX became the game it is.
20xx hack pack cant select stage update#
I've debated how plainly I wanted to state this - I know it's probably not what you want to hear! - but feel it's ultimately most important that we remain open about the game's development instead of leaving folks wondering "when's the next update coming?" forever. While we're happy to listen to any and all feedback here, keep in mind that, as of now, there are zero full-time engineers or artists working on 20XX - that means certain very expensive suggestions (fully new level themes, characters) are a tough sell unless we hire for it. What about the current game hurts your enjoyment of it? What mixups/modes/extras could you see keeping the game fresh-feeling for you going forward? In this thread, then, I'd love it if you could take a minute and share your thoughts on either of these topics.
20xx hack pack cant select stage Patch#
If you (conservatively!) count the Draco-on-consoles patch as 20XX's last active development day, we've spent about five and a half years making the game - time well spent, as far as we're concerned - and it's finally time for us to focus our efforts on a new project. We've been working on 20XX for a long time. It's been ~9 months since our launch on Switch, PS4, and XB1 and (barring a few bugs we're looking to squash) we're happy with where we've landed. While we're at it, I'd love your feedback on a few issues concerning 20XX's future updates.ĮDIT: a list of the elements we've taken from this post and are looking into working on are are at the bottom of this post.įirst: we're super happy with how 20XX's development and post-launch reception have gone. Hello! It's been a few months since our last update, so I wanted to take a few minutes and share what we're up to.
